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WIP: L4D2 Adrenaline Shot Remake (High Poly)

Got most of the High poly done at the moment.

Gotta finish that then optimize to low poly, uv map it, bake it, texture it, and import it into the game... So still quite a bit to do! :)

The original model is not so bad but it's not normal mapped and the textures could use some tweaks, so I'm confident when it's finished the difference will be worth it!

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